If we end up in a situation and we have 150 heroes at the end of the day and people are still jazzed to play and we feel like we can still make really cool heroes then we'll keep going."īoth Goodman and Keller say that the goal is to keep the game fresh with new heroes, but to try not to overwhelm new players attracted by the free-to-play model. "There's a lot of different games that handle it in different ways, and I think a lot of that is just whatever feels right for the game … So as long as people are playing the game and loving it and wanting your heroes we're definitely down to make more. But also, there's other questions like, well, let's look at ourselves 10 years from now, how big should the roster actually be?" "There's obviously a lot of production issues, like how fast can we make heroes and be happy with them and make something we really like. "That's honestly something we talk about all the time," lead hero designer Geoff Goodman said. A new fox-themed support hero will launch with the game in October and a new tank is coming when season two starts in December.įor a game that already has a pretty massive roster of 34 heroes, it seems natural to wonder if there's a limit on how many it needs in the long run. ![]() She is a ruthless and highly mobile tank who inflicts damage-over-time wounds on her enemies. Junker Queen will be the second new hero coming to Overwatch 2 following Sojourn. The focus is all on PvP right now, and how Blizzard plans to crawl back into the competitive shooter spotlight. The developer also wasn't interested in talking about how the supposedly ambitious PvE missions and campaign fit into all of this, other than to say that they're coming in 2023. All of that will be revealed at a later date. "It has been a really fast paced year where we have had to do a lot of things to turn this massive ship that was going in one direction to go in another direction in order for us to be able to fulfill one of our key values for the game, which is to be able to continually update it," he said.īlizzard didn't go into specific details about how you'll progress in the battle pass or what will be in the in-game store. ![]() In splitting the PvP off of the PvE and releasing it early, they're able to provide consistent, substantial updates again. Keller said that it's been hard seeing players ask for new hero and map releases in the original game while the team focused on developing the sequel.
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